Marvel's Avengers

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Zusammenfassung

Marvel's Avengers ist ein episches Action-Adventure in der dritten Person, das eine originelle, filmische Geschichte mit Einzelspieler- und kooperativem Gameplay kombiniert. Stellen Sie online ein Team von bis zu vier Spielern zusammen, meistern Sie außergewöhnliche Fähigkeiten, passen Sie eine wachsende Liste von Helden an und verteidigen Sie die Erde vor eskalierenden Bedrohungen.

Storyline

Marvel's Avengers beginnt am A-Day, als in San Francisco die Eröffnung des Avengers-Hauptquartiers an der Westküste und eines brandneuen Hubschrauberträgers gefeiert wird, der von einer neuen experimentellen Technologie angetrieben wird. Der Tag nimmt eine tragische Wendung, als ein schrecklicher Unfall zu einer Massenvernichtung führt. Die Avengers werden für die Tragödie verantwortlich gemacht und lösen sich auf.

Iron Man, Hulk, Black Widow und Thor geben sich selbst die Schuld an der großen Verwüstung und dem Verlust von Captain America. In den fünf Jahren nach A-Day hat die Abwesenheit des Teams weltweit verheerende Folgen. Eine neue Organisation ist entstanden - Advanced Idea Mechanics, auch bekannt als AIM. AIM glaubt, dass die Wissenschaft - und nicht Superhelden - der Schlüssel zum Schutz der Welt ist.

Die Teenagerin Kamala entwickelt außergewöhnliche polymorphe und heilende Kräfte als direkte Folge des Kontakts mit dem Terrigen-Nebel während des A-Day-Zwischenfalls. Als die Avengers aufgelöst werden und Advanced Idea Mechanics die öffentliche Meinung gegen Superhelden aufbringt, verbirgt Kamala ihre Fähigkeiten vor der Welt.

Kamalas unerschütterliche Loyalität zu den Avengers, ihre Intelligenz, ihr wissbegieriges Wesen und ihre stets optimistische Persönlichkeit führen zu einer großen Entdeckung, als sie eine schockierende Verschwörung aufdeckt. Als Kamala lernt, ihre Kräfte zu nutzen und zu umarmen, findet sie den Willen und den Weg, die mächtigsten Helden der Erde wieder zusammenzubringen.


Marvel's Avengers Schritte zur Aktivierung

Marvel's Avengers Rezensionen und Bewertungen

100
Review by SWERY_51 [user]
17. August 2022

One simple rule for every game developers here.DO NOT put Free2Play mechanics in a full priced game.I know it can be a little confusingOne simple rule for every game developers here.DO NOT put Free2Play mechanics in a full priced game.I know it can be a little confusing but, Free2Play mechanics are in fact made for Free2Play games.

60
Review by HaloFever [user]
29. November 2021

Heroes are good. Games-as-a-service is bad. The folks at Square Enix must have been patting themselves on the back when the first saw the inHeroes are good. Games-as-a-service is bad. The folks at Square Enix must have been patting themselves on the back when the first saw the in game marketplace for Marvel's Avengers. They had the licensed characters, the rinse-and-repeat gameplay, and the microtransactions. With all of that, did they need compelling gameplay or bug fixes? Surely the players would be satisfied enough with the opportunity to buy useless skins for a game they will quickly tire of playing and then quit forever.First the good. Playing as the heroes is fun, super fun! Each hero (except the two archers) has unique moves and animations. Ms. Marvel is especially well animated with here body size changing powers. Forget Anthem. Fly as the real Iron Man! The mechanics for a super hero beat-em-up are well done and we should all applaud Crystal Dynamics for making this happen.Now the bad. Marvel has a deep roster of villains and goons for the heroes to fight. So it is a big let down that all we get are three marquee villains and a bunch of robots. Everywhere you, everywhere you turn, everywhere you look, robots. I've read the Avengers comics. I've seen the movies. The Avengers often fight wave after wave of grunts. They've fought aliens, ogres, demons, lava men, medieval knights, and the hordes of Hades. Defeating robots should be the first chapter of this saga, not the entire game. Even Destiny, a game more people have quit than any game in history, a game that started selling guns for dollars, a game that scored so low on release that some publications stopped publishing review scores, a game Activision dropped, even Destiny had the decency to launch with three alien races to fight. (And then of course Destiny reskinned those alien races for the next 7 years, but at least Destiny still charts on Steam.) Lesson to the wise, when you launch a games-as-a-service, include some service.More bad. Some of the enemy mechanics stink. There are glitches all over the place like falling through the floor or enemies popping in and out of existence. What irks me are the bad design decisions. Enemies will deliver area of effect damage that will stagger your hero. A few of these in quick succession becomes an unbeatable combo. Some attacks do enough damage to one-shot kill a hero and your hero will fall down and die for seemingly no reason. As with all of these games-as-a-service, the solution to difficulty is to make every enemy a damage sponge. In the Black Panther expansion, many weapons will make the screen go dark and you will have no idea what is happening. A better studio would have spotted these issues long before release.Finally, games-as-a-service is like a cancer that is killing gaming as we know it. My solution is to never buy micro-transactions. Of course, just by playing these games I give life to what I hate. Some "whale" with hundreds of dollars sunk into skins can enjoy quick matchmaking because "freeloaders" like myself are there for the matchmaking server. So I should stop playing the game entirely and instead spend my time and money on single player titles with strong narrative elements and darling indie games with novel mechanics. Except the Avengers game is fun to play through the main story and co-op missions are fun to play with my kids or strangers on-line. (None of my friends play this game, something you may relate with).Full disclosure, I spent $16 on this game in a Black Friday sale. Honestly, the game should be free-to-play. Rather than fix bugs or add diversity of enemies, the developers made more skins and upgrade material. Rather than make a must play game in service of fans, the developers fine tuned the store to encourage you to buy more skins. I have no empathy for the loss of revenue this game represents for the studio or the publisher. They saw what happened to Destiny, The Division, Fallout '76, and Anthem, and Star Wars Battlefront II and they pushed forward with games-as-a-service anyway. They saw the success of Spider-Man on PS4 and never said to themselves, "If we make a great game with these characters, people will buy it!".All-in-all, this game is not a bad budget title. Astoundingly enough, the developer is adding more playable content, trying to fix the progression system, and adding free skins for playing. This is a Hail Mary play that may not work. People will probably play for free skins and then quit anyway. So if you ever want to enjoy this game, jump in now before a death spiral kills it. (The death spiral is when people quit because they think people aren't playing. And then as matchmaking stops working, more people quit. That leads to more people quitting. Then the studio decides they don't want to pay for the servers so they pull the plug. This is how these kinds of games die.)

100
Review by LamanRGNS [user]
16. November 2021

It is darn difficult. Don't listen to the guys who say they played it in hard mode coz it's humanly impossible. The easy mode IS the hard mode. Enemies attack at once- both close and long range attacks. 1 bloody missile can severely damage u and all of the Enemies throw missiles. Health is hard to find coz the canisters don't glow. And there's these glowing vents on floors and turrets high up on walls- the game is a severe mess.

40
Review by Illogical [user]
8. Oktober 2021

It feels like a very low budget remake of Gazillion's Marvel Heroes, but without all the fun to play heroes. The main campaign is a match ofIt feels like a very low budget remake of Gazillion's Marvel Heroes, but without all the fun to play heroes. The main campaign is a match of attrition versus bad design choices. The Chimera hub is a horrible place to navigate due to complete absence of a radar or map in the game. Iron Man is a completely horrible character to play, with his flying ability totally feeling like an afterthought in the design of every single combat. I am glad it was "free" with Xbox Game Pass because otherwise I would've never bought or downloaded it.

70
Review by PLAY
4. Mai 2021

One of the better upgrades we’ve seen can’tprevent the feeling that this delayed updateis still lacking in content, and it’s now moreof a concern than ever.

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Spielinfos
Veröffentlichungsdatum 4. September 2020
Herausgeber Square Enix, Nixxes Software, Crystal Dynamics, Eidos Montréal, Crystal Northwest
Inhalt bewertet T (Teen)
Spiel-Modi Einzelspieler, Multiplayer, Kooperativ
Spieler-Perspektiven Dritte Person
Genres Abenteuer, Rollenspiele (RPG)
Themen Aktion
Plattformen PC (Microsoft Windows), PlayStation 4, Xbox One, PlayStation 5, Xbox Series X|S, Google Stadia