Egypt Old Kingdom

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Zusammenfassung

Egypt Old Kingdom ist ein rundenbasiertes Strategiespiel, das auf der Geschichte der I-VIII Dynastien des alten Ägyptens basiert. Schlüpfen Sie in die Rolle der tjati - der königlichen Wesire, die den Staat im Auftrag der großen Pharaonen regieren. Verwalten Sie Ressourcen, weisen Sie Arbeiter zu, gründen Sie neue Bezirke, bauen Sie Tempel und Paläste und entdecken Sie die erstaunliche Geschichte des alten Ägyptens. Werden Sie Zeuge von mehr als hundert historischen Ereignissen, die zwischen 3150 und 2150 v. Chr. stattfanden. Entwickeln Sie den frühen Staat an den Ufern des Nils zur größten Zivilisation, die das Wunder der Alten Welt schuf und bis heute überlebt hat.


Egypt Old Kingdom Schritte zur Aktivierung

Egypt Old Kingdom Rezensionen und Bewertungen

70
Review by iseeall [user]
21. März 2021

A city/empire builder game about ancient Egypt which is, while educational, not much fun.Good:- the core system with management of food,A city/empire builder game about ancient Egypt which is, while educational, not much fun.Good:- the core system with management of food, materials and other resources, balancing types of buildings is fine- in general, the idea of first managing a single city and then expanding to the whole kingdom is interesting- there is tons of historical material. If you're into history, it's absolutely amazing. Many of the game events have encyclopedia-type descriptions- gfx and music are well doneSo-so:- story events constantly disrupt your play, forcing sudden changes, introducing timers etc. Out of the blue you find yourself lacking some materials with no way to solve this. The desire of the game to match history takes away much of the control. Though you can turn this off in the settings for your game at start- there is no real combat (it's greatly simplified and happens completely on the strategic map), so it's all about the economy. Pretty much 50% of the turns have no orders to give. There is simply too little stuff going on most of the time - but then you are bombarded with story events which have a high degree of randomness in them- the whole mechanic of appeasing gods for bonuses (which expire after a few turns) gets tiring and feels meaningless. The bonuses are just too weak- the whole religion thing becomes quite annoyingBad:- the game has not much replay value, despite the many options at game start. After you've seen the myriads of story-related events you'd probably get so fed up reading (or skipping) all this that you'd never want to try it again. As a result, it doesn't even feel like a strategy game but like some kind of a simulation to learn history or whatever. Just for comparison, Civilization series never feels like that, and it's tons more fun to playOverall, it's a rather boring yet very historically accurate simulation of Ancient Egypt. I gues you should play it only if you're specifically interested in Egypt. But not if you're just a fan of Civ- or Sim City-like games. I actually wonder why this game was made in the first place - the managers should have questioned if the audience for this topic is big enough to justify a commercial project with this level of production quality. In any case, for that small audience this game is good.

Spielinfos
Veröffentlichungsdatum 24. Mai 2018
Herausgeber Clarus Victoria
Spiel-Modi Einzelspieler
Spieler-Perspektiven Vogelperspektive / Isometrisch
Genres Indie, Simulator, Strategie, Rundenbasierte Strategie (TBS)
Themen Historisch, Bildung
Plattformen Linux, PC (Microsoft Windows), Mac, Android, iOS