Dungeons of Dredmor

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Zusammenfassung

Die Roguelike-Spiele sind zurück! Treten Sie in dieses erstaunliche Abenteuer als ein riesiger Augenbrauen-Junge oder -Mädchen ein, Ihre Aufgabe ist es, den Lord Dredmor zu besiegen und das Königreich vor den Mächten der Dunkelheit zu retten! Jede Ebene ist eine zufällig generierte Etage aus miteinander verbundenen Räumen, gefüllt mit Monstern, Fallen, Beute und verschiedenen Objekten. Das Spiel ist rundenbasiert und hat einen riesigen Skilltree! Du kannst 7 verschiedene Skills kombinieren, um deine eigenen Combos und Strategien zu entwickeln, die Widerstands- und Schadenssysteme sind wirklich toll.
Das Questsystem ist ein bisschen anders als die anderen Spiele, du kannst zu (ungefähr) 3 glänzenden Statuen pro Stockwerk beten und sie geben dir Missionen (wie das Besiegen eines Bosses des gleichen Levels des Stockwerks oder die Suche nach geheimen Gegenständen) und wenn du eine Quest beendest, bekommst du ein Artefakt (spezieller Gegenstand).


Dungeons of Dredmor Schritte zur Aktivierung

Dungeons of Dredmor Rezensionen und Bewertungen

80
Review by notyourbuddy [user]
22. Juli 2013

Its a rogue-like (Binding of Isaac/Faster Than Light genre), meaning its less about trying to beat the game and more about trying to see howIts a rogue-like (Binding of Isaac/Faster Than Light genre), meaning its less about trying to beat the game and more about trying to see how far you can get before you die (farther you get higher your score).And you will die. For instance, the game comes with a tutorial designed for people who have never played a video game before in their life. I died in there twice. The game congratulated me for dying then gave me a Steam Achievement for it meaning the devs not only know you can die in there... they wear it as a badge of honor. *Note: You can turn off perma-death if you wish.- Combat:Dungeons of Dredmor is the standard hack-n-slash loot fest (Diablo/Torchlight genre) except it uses a turn-based system. This means winning is not about quick reflexes/clicking, but rather how you choose to utilize the skills at your disposal. It works well and the turns are pretty much instantaneous so fights/exploring plays out as fast as you want it to.- Loot:Loot is plentiful. So plentiful in fact you will quickly learn to stop picking up things that do not suit your character's build. The game has a crafting system for food, potions, armor, weapons, traps, etc. giving you even more ways to obtain items. And a few shops located around should you choose to buy items.- Character Customization:At the beginning of the game you have 50+ different base skills at your disposal of which you get to choose 7 to take along with you on your adventure. As your character levels up related skills get unlocked giving a high level character 40-50+ skills. The skills are quite varied and allow you to create all kinds of weird character combinations. Mage skills, range combat, warrior, thief, assassin, trap specialist, alchemist, smithing, banker, etc. Its all here. If you want somekind of weird warrior vampire mushroom loving tourist you can make one.The stats for each character are also pretty deep. 7+ different types of damage resistances/types to go with 23 different stat categories (dodge, critical chance, trap skills, magic, health regen, smithing, etc). This is definitely an old school RPG at heart.- Replayability:As mentioned the character customization is pretty deep so starting over can feel like a completely different experience. The monsters, loot, store inventory, crafting recipes you find, and other in-game items are all randomized for each play through. Its even moddable so new loot, recipes, character skills, and features (loot deconstruction to extract raw materials) can be added.- Some Minor Cons:a) Some things are quite vague. Whats this potion do? What does this skill do? Why not just tell me in the tool-tip?b) You don't get to visually see your character progress from peasant to mighty warrior. Equip a traffic cone on your ragdoll it won't show up on your actual character. Bummer.c) Screen seems to be always locked on your character. Cannot use the mini-map to view parts of the dungeon that you have already explored.d) Tried and true user friendly RPG elements are missing. A way to compare the stats of loot you find with the current loot you are wearing would have been great.e) I thought the music sucked. Mute it and use your own collection or play in silence.- Final ThoughtsThe screenshots/video might not blow you away, but I thought the actual gameplay was pretty good and at $1.25 for the base game or $2.50 for the game+all DLCs I feel its a no-brainer purchase. Works great on Linux as well.

50
Review by Games.cz
15. Januar 2012

Dungeons of Dredmor is like a year-round tyre: it will do its job but no one is going to be enthusiastic about it. Masochists will find this game too soft, while common gamers will find no amusement at all.

72
Review by RPG Fan
3. Januar 2012

Dungeons of Dredmor isn't without problems, but the good humour and addictive gameplay make it an amiable purchase. It might not be to everyone's tastes, and the random generation can be frustrating, but for only a few dollars it's pretty easy to recommend.

20
Review by Ravager [user]
8. November 2011

As a fan of many roguelikes, I have to say that this game isn't terribly good. It's your standard roguelike with less complex mechanics inAs a fan of many roguelikes, I have to say that this game isn't terribly good. It's your standard roguelike with less complex mechanics in favour of eyecandy. On top of that you have to pay for it, when you'll get a much more rich experience from the countless FREE roguelikes that are infinitely deeper. Its basically ToME with "humour" which wasn't terribly amusing.

88
Review by GameWatcher
21. August 2011

A fun game, especially for rogue-like veterans, who will get its dry British wit and genre in-jokes. The game is basically the next generation of the true rogue-like, much like Fatal Labyrinth was before it.

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Spielinfos
Veröffentlichungsdatum 13. Juli 2011
Herausgeber Gaslamp Games
Spiel-Modi Einzelspieler
Spieler-Perspektiven Dritte Person, Vogelperspektive / Isometrisch
Genres Rollenspiele (RPG), Indie, Rundenbasierte Strategie (TBS)
Themen Aktion, Fantasie, Komödie
Plattformen Linux, PC (Microsoft Windows), Mac